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The Kalininskaya Nuclear Plant
Our job as designers is to make complexity uncomplicated. I’m not sure the designers of this seventies-era power plant pulled that off, but the resulting complication sure is gorgeous.
Mobile Design Patterns and Galleries
In recent days, several mobile design-pattern resources have passed through the series of tubes which criss-cross my desk.
I ♥ UX Design
“What designer has the most elaborate, the most complex, the most beautiful job in the world? It’s the user experience designer, a very special species indeed!”
A look at what’s under the feet of Parisians and New Yorkers.
Keynotopia: Recommended Kit for Keynote Prototyping
Keynotopia is a sensational resource for using Keynote to prototype app designs.
Khoi Vinh on Google's Design Intelligence
Great design, like any other creative pursuit, requires more than an understanding of the rules.
Touchscreen Misdirection: Your Metaphor Is a Dog
A touchscreen app can provide useful hints about how it works by using a real-world gizmo as its interface metaphor. But when that gizmo is just eye candy, those hints are just misdirection.
iPad and iPhone at Design for Mobile
Slides, notes, and video from my talks at the Design for Mobile (D4M) conference in Chicago.
Tapworthy Webcast Slides and Video
Watch my recorded webcast about iPhone app design, or download the slides.
How Big Is Big Enough?
O’Reilly Answers recently posted an excerpt from
about the ideal size of iPhone tap targets.
Develop iPhone Apps with Staying Power
This week at Mashable, I shared some ideas for extending the (alarmingly brief) lifespan of mobile apps. The secret: content trophies, competition, community, and a dash of emotion.
Designing for iPhone 4's Retina Display
The gorgeous high resolution of iPhone 4 soothes the eye but adds extra legwork for iPhone designers. Here’s the big picture.
Graffiti Compasses, Welcome Mats, and the Art of the Generous Greeting
Web and software designers, take note: Spray-painted compasses in New York illustrate how helpful a thin layer of extra help can be for new arrivals.
Dieter Rams and the Fresh Prince
Will Smith’s cringe-inducing wardrobe of the eighties got me thinking about the difficulty of truly timeless design. Dieter Rams to the rescue.
Tips for iPhone Visual Identity
I posted a slew of pointers at O’Reilly Answers for designing a unique visual identity for iPhone apps.
Local Development: New Technology, New Community
It was a real treat to sit down with John Maeda to talk iPhone apps, economic development, and how to build a community of digital artisans.
Quick Thoughts on Designing for iPad vs iPhone
I had a fun conversation with O’Reilly Online Managing Editor Mac Slocum about the differences designing for iPad vs iPhone.
Just Like Being There
The good folks at SXSW just posted the audio of my talk on Tapworthy app design. Have a listen and follow along with the slides, too.
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