Big MediumBig Medium logo
Skip Navigation
  • Ideas
  • Projects
  • Talks
  • About
  • Hire Us
Speak Search Menu

process

Pile of buttons. Photo by s.red@flickr.
buttons

With iOS Buttons, Know Your Right from Your Left

Back! Done! Cancel! Save! Mobile apps sport a bevy of buttons to dismiss a view, but their proper placement isn’t always obvious. Here are the general rules to follow.
Flatiron
history

Grids, Design Guidelines, Broken Rules, and the Streets of New York City

The history of New York City’s aggressive grid of city streets offers plenty of lessons for digital designers.
jakob_nielsen
content strategy

Mobile Isn't the Lite Version

Jakob Nielsen’s dubious mobile website guidelines make the mistake of assuming that there’s such a thing as “this is mobile content, and this is not.”
iPhones
mobile

Designing for “Context” Is Tricky Business

Designers often conflate device context with user context—or worse, with user intent. “This is mobile, so they’ll never want to do that.” ”This is mobile, so it’s aimed only at users on the go.” Friends, this is hooey.
Teaching Touch
gestures

“Buttons Were an Inspired UI Hack, but Now We’ve Got Better Options”

The good folks at O’Reilly interviewed me this week about how new technologies change how we should think about interface design as both consumers and designers.
New iPad
apple

3.1 Million Pixels Are Heavy

If you want to take advantage of the new iPad’s gorgeous screen (and of course you do), every image you push down the wire is about to put on a ton of weight. That has implications in lots of places and for lots of people.
Twitter logo
gestures

Gestures in #NewNewTwitter

Big changes are afoot in the new Twitter app for iPhone, with both good and bad things happening with the app’s gesture interactions. Here’s a hard look.
Future Friendly logo
ffly

“Don't Confuse Context with Intent”

In an interview with Webdesigner Depot, I shared some future-friendly thinking about adapting to the needs of a whole universe of connected devices.
Stay Foolish
apple

An Unwitting Tribute

I thought my first CNN appearance marked the next generation of a new device. Instead, it was an unwitting tribute to Steve Jobs. Rest in peace, Steve, we miss you.
SXSW 2010 logo-2
conference

For Your Consideration: "Teaching Touch" at SXSW

I’m pitching a SXSW talk about crafting discoverable gestures and joyous touchscreen interfaces. I could use your vote.
icons

Iconathon!

Designers, on your marks! Pixel slingers, grab your javelins! Icon acrobats, get limber! [The Iconathon is here, and it’s an AWESOME concept.
Touch and glow
conference

Buttons Are a Hack

Designing for touch means creating direct interactions that shed three decades of abstract desktop metaphors. As designers, that means we have some deprogramming to do.
FOWD tea towel
conference

FOWD Throws in the Towel

I couldn’t stop giggling when I saw my ugly mug on this tea towel created by the good folks at Future of Web Design.
Fugly Android screenshot
android

Fugly Android

A gallery of mobile horrors calls itself “an argument for closed systems,” but more subtly, it’s really an argument that bad taste abounds.
Helvetica and the New York City Subway System
books

A Tale of Type and Transportation

Just ordered “Helvetica and the New York City Subway System” based on an engaging review by Michael Bierut.
Tapworthy cover
iphone

Video of My Mobile Design Course Available

I just finished teaching an eight-week class on tapworthy iPhone design and user experience. If you missed it, all 12 hours of video are available for sale.
SXSW 2011 logo
conference

SXSW 2011: Bloated but Lovable

SXSW spilled over the levees of Austin’s infrastructure, creating logistical headaches that sank the conference. But man, it sure was fun. Also: I gave a talk on iPad app design.
octotouch
ipad

Suzanne Ginsburg on the "Evolution of Discoverability"

Touchscreens introduce new interface metaphors, as well as new techniques to subtly help our audiences understand how to use our apps. Suzanne offers some useful examples.
  • Previous
  • 1
  • 2
  • 3
  • 4
  • 5
  • 6
  • Next
Big MediumBig Medium logo Back to top
Skip Navigation
  • Ideas
  • Projects
  • Talks
  • About
  • Hire Us

Read us

  • Atomic Design, by Brad Frost
  • Designing for Touch, by Josh Clark

Work with us

  • Design systems
  • Interface and experience design
  • Digital strategy and process
  • Production and co-creation
  • Action plan
  • Coaching and hands-on advice
  • Workshops and talks

Follow us

  • Twitter
  • RSS
  • Instagram
  • Github

Contact us

Contact Josh Clark to get started

josh@bigmedium.com
(401) 339-3381

Big Medium is a Global Moxie company.
Copyright 2003–2023 Global Moxie, LLC. All rights reserved.