Apple Used to Know Exactly What People Wanted — Then It Made a Watch
In The New York Times, John Herrmann observes that it’s not yet clear how Apple Watch’s health-tracking delivers value—or for whom.
The iPhone’s original UI designer on Apple’s greatest flaws
In an interview with Imran Chaudhri, the iPhone interface’s original designer says Apple knew the phone would be distracting and attention-soaking—and chose to bury the controls to make it less so.
How iPhone Changed Computing—and Much More
The iPhone’s arrival 10 years ago catalyzed deep changes that are still playing out today. Here’s a rundown of what happened—and what’s ahead.
If Google Teaches an AI to Draw, Will That Help It Think?
Alexis Madrigal considers the creative future of machine-generated sketches—and what it teaches us about how humans think, too.
Significant Glances: Meaningful Interaction on the Wrist
New interfaces need new interactions, and we’ve never had quite as vexing an interface as the smartwatch.
3.1 Million Pixels Are Heavy
If you want to take advantage of the new iPad’s gorgeous screen (and of course you do), every image you push down the wire is about to put on a ton of weight. That has implications in lots of places and for lots of people.
The iPad is a device suited for sitting or reclining, which certainly makes it a device of contemplation, and yep, that’s the perfect state of mind for reading or watching a movie. But it’s a mistake to think of it as “only” a new-fangled book or tv screen. Contemplation is not the same as passivity.
Newsstand Is Promising, Yay! But Enough with Issue-Based Publishing
Newsstand is a read-all-about-it moment for publishers, as readers seem to love it so far. But we can’t let this recent success distract us from real problems with the issue-based publishing model Newsstand supports.
An Unwitting Tribute
I thought my first CNN appearance marked the next generation of a new device. Instead, it was an unwitting tribute to Steve Jobs. Rest in peace, Steve, we miss you.
Asymco: The Post PC Era as Explained by Developer Events
A stark example of how quickly new platforms generate enthusiasm along with an appetite for learning and community among developers.
Designing for iPhone 4's Retina Display
The gorgeous high resolution of iPhone 4 soothes the eye but adds extra legwork for iPhone designers. Here’s the big picture.
The Future in Your Pocket, and Why I'm Writing Another Book
My new book, Best iPhone Apps, comes straight out of my childhood yearning for this very device.
My Latest Project: A Book
I signed a contract last month with O’Reilly to write a book about Apple’s iWork software, and I couldn’t be more tickled.