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Design To Wake a Sleeping Giant
Big Medium helped About.com reinvent its product strategy and design process—and created some mighty good-looking and profitable sites along the way.
Scaling Great Design Across a Fortune 10 Company
Big Medium crafted a design system to help one of the world’s biggest companies scale great design across hundreds of apps.
Only One Deliverable Matters
Too much design effort goes into artifacts that are not part of the working software. There’s a better way to work.
The Most Exciting Design Systems Are Boring
Design systems should solve problems that designers confront over and over again, so that they can turn to more interesting challenges.
Design Tools Are Running Out of Track
Our design tools are fundamentally disconnected from the realities and constraints of working software—which means that designers are, too.
The Tools I Use
Josh Clark shares his personal toolkit for making things happen, part of An Event Apart’s “The Tools We Use” series.
The Pop-Up Employer: Build a Team, Do the Job, Say Goodbye
Noam Scheiber reports on algorithms that seek to build an entire organization for you with a click.
The Design System and Your Future Self
On the Style Guide podcast, Josh Clark shares how design systems are a kindness to your future self—and can make sense of emerging interactions, too.
Airlines Redesigning Uniforms Find Out How Complicated It Is
The New York Times considers the commitment, iteration and heavy testing that goes into the design of airline uniforms.
Uncovering Voice UI Design Patterns
Design consultancy Cooper is sharing their emerging best practices for voice interfaces.
Microsoft’s unconventional Surface Studio PC emerged from design process that is equally unconventional (but shouldn’t be).
So We Redid Our Charts…
Video analytics provider Mux overhauled their data visualizations and shared the process.
A Working Pattern Library
Ethan Marcotte on tailoring a pattern library to the habits of the people who use it.
On Design Systems: Dan Mall of Superfriendly
Dan shares insights about building design systems like true products.
MVP: I Do Not Think That Word Means What You Think It Means
“Minimum viable product” somehow got corrupted to mean ”the crummiest thing we can get away with taking to market.” Use the
MVP to make better products and reduce risk.
How to Design New Information Environments That Don’t Suck
The worst thing you can do is try to design for every assumed outcome and edge case. Start sturdy and simple.
Facebook’s Perfect, Impossible Chatbot
Facebook is prototyping its omniscient bot by powering it with people, the MIT Technology Review reports.
The Full Stack Design System
Intercom’s Emmet Connolly shares terrific thoughts about building holistic design systems but glosses over some key aspects of Atomic Design process.
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