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Ideas and Discoveries
Personal and professional notes about our craft, technique, and the role of design in the world.
Only One Deliverable Matters
Too much design effort goes into artifacts that are not part of the working software. There’s a better way to work.
How Josh Clark Invented “Couch to 5K” and Helped Millions Start Running
Big Medium’s Josh Clark created the exercise schedule that got the world running. The BBC tells the story.
What we’re reading
Design Tools Are Running Out of Track
Our design tools are fundamentally disconnected from the realities and constraints of working software—which means that designers are, too.
Apple Used to Know Exactly What People Wanted — Then It Made a Watch
In The New York Times, John Herrmann observes that it’s not yet clear how Apple Watch’s health-tracking delivers value—or for whom.
Facebook Is Giving Advertisers Access to Your Shadow Contact Information
At Gizmodo, Kashmir Hill describes how your friends inadvertently give up your data to companies even when you don’t participate in their service.
Google Data Collection Research
A study of Android phones found that Google collects location information 340 times during a 24-hour period from a dormant stationary phone. It goes way up with actual interaction.
If Software Is Eating the World, What Will Come Out the Other End?
“So far, it’s mostly shit,” wrotes John Battelle.
The iPhone’s original UI designer on Apple’s greatest flaws
In an interview with Imran Chaudhri, the iPhone interface’s original designer says Apple knew the phone would be distracting and attention-soaking—and chose to bury the controls to make it less so.
The Most Exciting Design Systems Are Boring
Design systems should solve problems that designers confront over and over again, so that they can turn to more interesting challenges.
Systems Smart Enough To Know When They're Not Smart Enough
Google and others offer wrong answers with matter-of-fact authority. How can designers build stronger signals of trust into data-driven interfaces?
The Tools I Use
Josh Clark shares his personal toolkit for making things happen, part of An Event Apart’s “The Tools We Use” series.
Designing with Artificial Intelligence: The Dinosaur on a Surfboard
On the Presentable podcast, Josh Clark joins Jeff Veen to consider the role for designers in a world of algorithms and machine learning.
Four SXSW Panels for Your Consideration
Oh have we got SXSW proposals for you. Artificial intelligence! Mindful technology! Design systems! Atomic design!
Designing for Touch—in French! And Chinese!
Josh Clark’s book Designing for Touch is now available in French, Chinese, and the original English.
The Design System and Your Future Self
On the Style Guide podcast, Josh Clark shares how design systems are a kindness to your future self—and can make sense of emerging interactions, too.
How iPhone Changed Computing—and Much More
The iPhone’s arrival 10 years ago catalyzed deep changes that are still playing out today. Here’s a rundown of what happened—and what’s ahead.
The Rise of Artificial Intelligence: How AI Will Affect UX Design
Adobe profiled and interviewed Big Medium’s Josh Clark about the opportunities and challenges facing UX designers in a world of machine learning and artificial intelligence.
MVP: I Do Not Think That Word Means What You Think It Means
“Minimum viable product” somehow got corrupted to mean ”the crummiest thing we can get away with taking to market.” Use the
MVP to make better products and reduce risk.
Set Up Your Own Private VPN with Streisand
This remarkable software project gives you a private VPN service with easy setup at low cost and zero maintenance.
Your Traffic Went Mobile; Why Hasn’t Your Design Process?
The mobile audience is now twice as big as desktop. Does your organization’s design process reflect that mobile is now your primary platform?
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