Big Medium logo
Ideas and Discoveries
Icons for Teaching Touch
“Cue” is a clever set of icons for teaching touch. Designer P.J. Onori created the icons for mobile interfaces or wireframes to prompt touch interactions, and they take [a fresh point of view on the challenge]
Apple, Kindly Remove Your OS Gestures from My App Canvas
With iOS 5, iPad gets welcome app-switching gestures. But touch actions that should be limited to the edges are encroaching on app real estate.
“Don't Confuse Context with Intent”
In an interview with Webdesigner Depot, I shared some
thinking about adapting to the needs of a whole universe of connected devices.
An Unwitting Tribute
I thought my first CNN appearance marked the next generation of a new device. Instead, it was an unwitting tribute to Steve Jobs. Rest in peace, Steve, we miss you.
Future Friendly at Mobilewood
I joined nine of the smartest people I know to think through a future-friendly strategy for keeping up with the fast-changing mobile landscape. Here’s what we came up with.
For Your Consideration: "Teaching Touch" at SXSW
I’m pitching a SXSW talk about crafting discoverable gestures and joyous touchscreen interfaces. I could use your vote.
Designers, on your marks! Pixel slingers, grab your javelins! Icon acrobats, get limber! [The Iconathon is here, and it’s an AWESOME concept.
Digital Life: Today & Tomorrow
This fun and wide-ranging infoviz video provides a nifty snapshot of how quickly our digital lives are changing.
Belly Flop: Retailers Dive into Mobile Ecommerce
A measly 12 percent of the top 500 US online retailers have mobile websites. Many who do have mobile sites are fumbling with misguided attempts to create lite versions of the “real” website.
Over Half the People on Earth Have a Mobile Phone
Tomi Ahonen shared his snapshot of global mobile stats, including a slew of just-plain-astonishing nuggets.
Buttons Are a Hack
Designing for touch means creating direct interactions that shed three decades of abstract desktop metaphors. As designers, that means we have some deprogramming to do.
FOWD Throws in the Towel
I couldn’t stop giggling when I saw my ugly mug on this tea towel created by the good folks at Future of Web Design.
Justin Williams: A Tablet Isn't a Large Phone
“The best iPad apps are not those that just stretch their iPhone table views out to take advantage of the larger screen.”
Asymco: The Post PC Era as Explained by Developer Events
A stark example of how quickly new platforms generate enthusiasm along with an appetite for learning and community among developers.
A gallery of mobile horrors calls itself “an argument for closed systems,” but more subtly, it’s really an argument that bad taste abounds.
Mobile Web vs Native App: Give It a Rest
This isn’t a matchup at all. Providing a great experience almost certainly means that you’ll build both web and native-app solutions. We’re all in this together, friends.
A Tale of Type and Transportation
Just ordered “Helvetica and the New York City Subway System” based on an engaging review by Michael Bierut.
Video of My Mobile Design Course Available
I just finished teaching an eight-week class on tapworthy iPhone design and user experience. If you missed it, all 12 hours of video are available for sale.
Big Medium logo
Back to top