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Ideas and Discoveries
Personal and professional notes about our craft, technique, and the role of design in the world.
The Most Exciting Design Systems Are Boring
Design systems should solve problems that designers confront over and over again, so that they can turn to more interesting challenges.
Systems Smart Enough To Know When They're Not Smart Enough
Google and others offer wrong answers with matter-of-fact authority. How can designers build stronger signals of trust into data-driven interfaces?
What we’re reading
“Trigger for a rant”
Nat Torkington has something to say about innovation poseurs—in the mattress industry.
Should computers serve humans, or should humans serve computers?
Nolan Lawson considers dystopian and utopian possibilities for the future, with a gentle suggestion that front-line technologists have some agency.
s5e11: Things That Have Caught My Attention
Dan Hon considers the challenges and pitfalls in designing a one-size-fits-all system that talks to children and, especially, teaches them new behaviors.
AI Is Harder Than You Think
It seems the culmination of artificial intelligence is making salon appointments. In the New York Times, Gary Marcus and Ernest Davis say today’s data-crunching model for AI not panning out.
With the announcement of Google Duplex, Jeremy Keith wonders whether the machines augment us, or whether we now work for the machines.
Do You Have “Advantage Blindness”?
Harvard Business Review considers the responsibility of those advantaged by race or gender to acknowledge that advantage—and use it to help others.
The Tools I Use
Josh Clark shares his personal toolkit for making things happen, part of An Event Apart’s “The Tools We Use” series.
Designing with Artificial Intelligence: The Dinosaur on a Surfboard
On the Presentable podcast, Josh Clark joins Jeff Veen to consider the role for designers in a world of algorithms and machine learning.
Four SXSW Panels for Your Consideration
Oh have we got SXSW proposals for you. Artificial intelligence! Mindful technology! Design systems! Atomic design!
Designing for Touch—in French! And Chinese!
Josh Clark’s book Designing for Touch is now available in French, Chinese, and the original English.
The Design System and Your Future Self
On the Style Guide podcast, Josh Clark shares how design systems are a kindness to your future self—and can make sense of emerging interactions, too.
How iPhone Changed Computing—and Much More
The iPhone’s arrival 10 years ago catalyzed deep changes that are still playing out today. Here’s a rundown of what happened—and what’s ahead.
The Rise of Artificial Intelligence: How AI Will Affect UX Design
Adobe profiled and interviewed Big Medium’s Josh Clark about the opportunities and challenges facing UX designers in a world of machine learning and artificial intelligence.
MVP: I Do Not Think That Word Means What You Think It Means
“Minimum viable product” somehow got corrupted to mean ”the crummiest thing we can get away with taking to market.” Use the
MVP to make better products and reduce risk.
Set Up Your Own Private VPN with Streisand
This remarkable software project gives you a private VPN service with easy setup at low cost and zero maintenance.
Your Traffic Went Mobile; Why Hasn’t Your Design Process?
The mobile audience is now twice as big as desktop. Does your organization’s design process reflect that mobile is now your primary platform?
No Share Buttons on Mobile Sites (Except This One Weird Case)
Only 2 out of every 1000 mobile web users
tap a custom share button. Don’t even bother including them in mobile sites except when users are coming from a social network.
Let's Make the World We Want To Live In
At Interaction 17, we took a hard look at the role and responsibility of designers for helping to craft a good society.
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