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Design Systems: Mastering Design at Scale
In this InVision video series, Brad Frost, Dan Mall, and Josh Clark share their know-how to help you build and use a design system.
How Josh Clark Invented “Couch to 5K” and Helped Millions Start Running
Big Medium’s Josh Clark created the exercise schedule that got the world running. The BBC tells the story.
“Pair Curiosity with Generosity”
Josh Clark joins Phil Burgess on the IT Career Energizer podcast to talk about crafting a healthy and fulfilling career in the industry.
Inc. on Mastering the Mobile Magic of a Mighty Big Medium
Inc. Magazine profiled and interviewed Big Medium’s Josh Clark about the elements of great mobile products (and the stuff we’re still getting wrong).
Our Dysfunctional Obsession with Screens and Engagement
Wareable.com profiled and interviewed Big Medium’s Josh Clark about the risks and opportunities of moving interactions off screen and into the world around us.
“Buttons Were an Inspired UI Hack, but Now We’ve Got Better Options”
The good folks at O’Reilly interviewed me this week about how new technologies change how we should think about interface design as both consumers and designers.
An Unwitting Tribute
I thought my first CNN appearance marked the next generation of a new device. Instead, it was an unwitting tribute to Steve Jobs. Rest in peace, Steve, we miss you.
Future Friendly at Mobilewood
I joined nine of the smartest people I know to think through a future-friendly strategy for keeping up with the fast-changing mobile landscape. Here’s what we came up with.
For Your Consideration: "Teaching Touch" at SXSW
I’m pitching a SXSW talk about crafting discoverable gestures and joyous touchscreen interfaces. I could use your vote.
Buttons Are a Hack
Designing for touch means creating direct interactions that shed three decades of abstract desktop metaphors. As designers, that means we have some deprogramming to do.
FOWD Throws in the Towel
I couldn’t stop giggling when I saw my ugly mug on this tea towel created by the good folks at Future of Web Design.
Video of My Mobile Design Course Available
I just finished teaching an eight-week class on tapworthy iPhone design and user experience. If you missed it, all 12 hours of video are available for sale.
Mobile Cultures at IDEA 2010
Grab the slides and lowdown on my talk “Going Native: the Anthropology of Mobile Apps.”
iPad and iPhone at Design for Mobile
Slides, notes, and video from my talks at the Design for Mobile (D4M) conference in Chicago.
Webcast Redux: Tapworthy App Design on Sept 14
My tech headaches are your windfall. Join me for a do-over of last week’s free webcast.
For Your Consideration: Tapworthy iPad Apps at SXSW
Got a second? I need your vote to share my ideas about iPad app design at SXSW. If you’re curious about mobile and tablet app design, you’re gonna dig this talk.
Seems I cracked the top five most popular talks at South by Southwest.
Quick Thoughts on Designing for iPad vs iPhone
I had a fun conversation with O’Reilly Online Managing Editor Mac Slocum about the differences designing for iPad vs iPhone.
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