usability
c25k
No Pain, No Pain: The “Couch to 5K” and Humane Design
I wrote the “C25K” training program for new runners over a decade ago. Its philosophy overlaps neatly with my philosophy of software design.
bigmedium
Controlled
Your faithful correspondent fell under the browbeating eye of authority on a few recent and essentially trivial occasions, making me think a bit about the effects of control, rule enforcement and tone in my own work.
business
Paper Cup? Five Bucks, Please
When behind-the-scenes systems replace common sense and customer expectations. A parable at the coffee stand.
art
MoMA Lesson #2: Interface Design and the Path of Least Resistance
Audio-obsessed museum visitors prefer to listen to their audio guides rather than look at the art, revealing a lesson in interface design.
process
Walk a Mile in Their Knees
An “empathy suit” helps designers discover how well their creations work for aging customers. Are there clues here for software and web developers, too?
process
MoMA Lesson #1: Story-Driven Design
An architecture exhibit offers some useful usability lessons for web and software designers.
ew.com
Why Simple Is Complicated
Don Norman despairs that simple doesn’t sell, and the blogosphere reacts. What makes simplicity so difficult?