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Ship Faster by Building Design Systems Slower
Successful design systems can and should move more slowly than the products they support—but a deliberate pace doesn’t have to create bottlenecks. Josh Clark shows how to reconcile the needs and speeds of product versus design system.
The Design System Ecosystem
Brad Frost explores the landscape of a mature, end-to-end design system for big, complex organizations. Discover all the moving pieces and how they hang together.
The Most Exciting Design Systems Are Boring
Design systems should solve problems that designers confront over and over again, so that they can turn to more interesting challenges.
Design Systems: Mastering Design at Scale
In this InVision video series, Brad Frost, Dan Mall, and Josh Clark share their know-how to help you build and use a design system.
The Design System and Your Future Self
On the Style Guide podcast, Josh Clark shares how design systems are a kindness to your future self—and can make sense of emerging interactions, too.
Scaling Great Design Across a Fortune 10 Company
Big Medium crafted a design system to help one of the world’s biggest companies scale great design across hundreds of apps.
What is the Role of an AI Designer?
Facebook’s Amanda Linden shares how AI product designers approach their work in Facebook’s Artificial Intelligence team.
Getting the iPad to Pro
Craig Mod considers the new iPad Pro and finds that its sleek and speedy hardware highlights the software’s flaws.
The Tools I Use
Josh Clark shares his personal toolkit for making things happen, part of An Event Apart’s “The Tools We Use” series.
Airlines Redesigning Uniforms Find Out How Complicated It Is
The New York Times considers the commitment, iteration and heavy testing that goes into the design of airline uniforms.
Microsoft’s unconventional Surface Studio PC emerged from design process that is equally unconventional (but shouldn’t be).
A Working Pattern Library
Ethan Marcotte on tailoring a pattern library to the habits of the people who use it.
On Design Systems: Dan Mall of Superfriendly
Dan shares insights about building design systems like true products.
MVP: I Do Not Think That Word Means What You Think It Means
“Minimum viable product” somehow got corrupted to mean ”the crummiest thing we can get away with taking to market.” Use the
MVP to make better products and reduce risk.
The Workshop and the Storefront
Brad Frost’s metaphor for pattern libraries and style guides help delineate where design-system work should happen.
“The Style Guide Guide”
Brad Frost released an open-source starter kit for creating a design system’s style guide.
Managing Technology-Agnostic Design Systems
Brad Frost tackles the challenge of building a design system that works across different tech frameworks.
The Full Stack Design System
Intercom’s Emmet Connolly shares terrific thoughts about building holistic design systems but glosses over some key aspects of Atomic Design process.
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